By Paul Deitel, Harvey Deitel

The Deitels' App-Driven, stay Code process is just the way to grasp Android programming! The Deitels train Android programming via twelve whole, operating Android Apps. each one bankruptcy provides new suggestions via a unmarried App. The authors first talk about what the App does, express display pictures, attempt force the App, and current an summary of the applied sciences and structure used to construct it. subsequent, the authors stroll via development the App, offering whole code and delivering an in depth "Live Code" walkthrough. As a part of the code walkthrough, they speak about crucial programming techniques, and exhibit the performance of appropriate Android 2.x APIs. Readers will achieve hands-on adventure with a large spectrum of crucial Android APIs. The booklet additionally has an in depth creation to programming utilizing the Java language, making this ebook applicable for Java classes that are looking to upload an app-programming style

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GUI components can be dragged and dropped into place to form GUIs without any coding. You’ll learn more about ADT in Chapter 2. The Android Emulator The Android emulator, included in the Android SDK, allows you to run Android apps in a simulated environment within Windows, Mac OS X or Linux, without using an actual Android device. The emulator displays a realistic Android user-interface window. It’s particularly useful if you do not have access to Android devices for testing. You should certainly test your apps on a variety of Android devices before uploading them to Google Play.

Handling data returned by the content provider. ) SQLite database management for private databases. ) Graphics tools used for drawing to the screen. ) Device hardware support. ) Classes for handling audio and video media interfaces. ) Network access classes. ) Operating-systems services. ) Working with an app’s user preferences. ) Access to Android content providers. 4 printing framework. ) Rendering and tracking text on a device. ) Utility methods and XML utilities. ) User-interface classes for widgets.

The Android development tools are frequently updated. com/Deitel to see if we’ve posted an updated version. Font and Naming Conventions We use fonts to distinguish between on-screen components (such as menu names and menu items) and Java code or commands. Our convention is to show on-screen components in a sans-serif bold Helvetica font (for example, Project menu) and to show file names, Java code and commands in a sans-serif Lucida font (for example, the keyword public or class Activity). When specifying commands to select in menus, we use the > notation to indicate a menu item to select.

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